26 March 2026

Image of Computing Club - Scratch Game

The pupils in Computing Club have done an outstanding job creating their Dragon Catch game using Scratch, showing impressive creativity, problem‑solving, and growing programming confidence. 

They designed engaging gameplay, coded character movement and scoring, and worked collaboratively to bring their ideas to life. 

Their ability to turn a simple concept into a fully playable game demonstrates real perseverance and enthusiasm. 

Here are a couple of examples of the games they have created, highlighting just how far their skills have developed and how proud they are of their achievements.

Posted by Paul Worsnop

Category: Year 5

Tags: Computing